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2025

My year summarized

Published on Tuesday, January 6, 2026

Heyo! I know I don't tend to update this blog often (and that's because I either never have things to write about or never can finish writing them), but I wanted to write something long that summarizes the past year. I just kinda want to think about all the stuff that happened over 2025, and what I may have in store in 2026.

Protokibty

Back in December 2024, I finally created Catabit and 2 pieces of art with her in one of the best weeks that I ever had. For the first time in a long while, I felt a lasting sense of happiness. Over 2025, I continued that joy by further enhancing the design of Catabit. Of course, I still had a long ways to go to improve my art skills and to be able to draw her good. Over the course of the year, that's exactly what I did.

Often, there would be gaps between when I'd make Catabit drawings. Despite this, each time I drew her, I improved. My art skills really shined as I learned to be more careful and spend more time perfecting pieces, and I'd say that at this point, I can say that I'm actually pretty decent. Just compare the first colored drawing of her I made this year...

Catabit's old design looking to the right flustered and blushing

The first colored Catabit art I made of 2025

...with the last:

Catabit's design as of the start of 2026 looking left with her hair in a ponytail.

The final colored Catabit art I made of 2025

When it came to drawing Catabit, I definitely improved. However, this was in no small part thanks to being able to reference drawings others made of Catabit, drawings which were made for...

Art Fight!

Yes, this year was my first year of Art Fight! After improving my art skills over the first half of the year to the point where I felt comfortable drawing others to a good enough quality, I decided to participate in Art Fight. And oh boy, was it a fun experience.

During Art Fight, I made a total of 38 attacks, over 1 a day! Most of these were also some of my highest quality work at the time - I spent hours working on each. I'm extremely proud of most of these drawings, and I am glad that everyone who I attacked appreciated them dearly. Here's my gallery btw, in case you want to see what I drew (maybe again) (you will need an art fight account)

Of course, I got attacked too, and I can't state enough how much I love all the drawings I received! I want to shout out some artists in particular (which I'll provide art fight links to!):

Of course, even if I didn't namedrop you here when you attacked me, I still appreciate your art very much. Thank You ♥

New Friends

I am also thankful for all of the new friends I met in 2025. Especially so, considering that 2025 was probably the first time since 2019, arguably 2016, perhaps even ever, that I had close friends who I talk to almost every day.

Most of the friends I met this year come from the Starlight Network's first Minecraft server that launched in spring. Asking to join made me a bit nervous, considering that I hadn't done any significant interactions with anyone on fedi yet, but I did so anyways as I wanted a fun experience during my spring break that year. And it was one of the best decisions I ever made.

At first, the server was kinda normal. I played many hours on it, and I watched as friends I made in 2024 and earlier in the year came and went. As time passed, however, there were less players online, but I still had the Minecraft bug - I was starving for social interaction.

At that time, the most active player was trinkey. Thus, I slowly became friends with her. We got to play with each other often, and I'd spend lots of time with her in her house. A new close friendship had formed. We've stuck together since, and I'm very happy of that.

Of course, I also interacted a lot with the other active players. Strongsand would occasionally hop on, and it soon became a close friend too. But out of all the friends I met this year, breaady has to be the most significant.

I first started to interact a lot with breaady on the starlight minecraft server too, but after we all eventually got tired of being on there so much after a few months, we mostly interacted by messaging eachother. Breaady would be the one who messaged me the most - we talked often and I loved talking with him. And he'd talk almost every day, something which I came to realize that meant that I finally had a really close friend. For the first time, I felt like I had someone who I could really talk to, even if most of the time it was just meowing and patting and hugging. It didn't matter - I love doing all that. Breaady is the best protokitty I could ask for :3

So to any of my friends reading all of this: big floofy protokitty hugs

irl?

So after reliving all the good stuff, let's talk a wee bit about my IRL situation. This is one thing which I can't say is necessarily improving or worsening as time goes on.

On the one hand, I've made a good few steps towards my transition. I came out to a family member, and months later, her friends. I also grew my hair more and I have longer nails (kibty claws :3). On the other hand, they're the only people who know me IRL who also know i'm trans, and I still desperately desire feminine clothes (I have a few photos where I get into temporary posession of such clothes and I can definitely make myself look pretty now, but again, temporary).

On the one hand, my mental state had definitely improved over the previous year. I felt a bit more motivation to get up and do things. On the other hand, I still have way too much fears about way too many things and I've come to realize that I likely have some sort of condition based on how I find myself operating.

On the one hand, I'm doing great in my education! On the other hand, I finally feel like it is slowly breaking me.

I can go on and on, but you get the gist.

What's Next?

So what's next for me? Well, as much as I would desire finally getting a hold on stuff like HRT, feminine clothes and beauty stuffs I really gotta work on my fear towards doing things that will help me. On occasion, I tend to have bursts of confidence where I can push myself to do something that I'd otherwise be terrified of - I hope to take advantage of those, and prevent squandering the opportunity like I did back in August. I've also really gotta work on talking to others in the flesh about this stuff, because as much as I'm happy to be a cute protokitty girl online, I struggle to present nearly as cute and pretty in the flesh, and it pains me greatly.

Things will need to change in order to prevent a disaster next year, and time will only tell if I can muster up the energy to do so.

Bonus Section: Geometry Dash

I didn't have anywhere where I could neatly fit this section into the rest of this blog entry, so I'm putting it here!

At this point, I think that Geometry Dash has become a much less significant part of what I do than even just a few years ago. Now that I have other things to do (as well as much more obligations), I don't have nearly as much time as I did before to make levels. That didn't stop me from making a few new levels in 2025, so let's check out what my year was like for GD!

A Solid Start: Mercurio

Back in very late 2024, I started a level which would eventually become my second ever featured level. The creation of this level was quite chaotic - I spent 2 months pouring 100 hours into the level to get it done. The result? Easily my best looking level. It is peak classic glow/design.

Getting this level featured also didn't take too long. It quickly got seen by a mod in their level stream, and soon after it was rated. I was hoping initially for an epic, but I guess because it does a classic glow look and because it has mid gameplay according to others, it didn't get rated as such. Oh well.

Projects & Languishment

Of course, after I released Mercurio in February it was about time for me to spend all of my free time on the Starlight Network Minecraft server. That didn't stop me from starting another project though - well, continuing another one. One day in March, as I was bored, I decided to decorate a layouted part I made for an old level called Vaulta I started in 2022. Over the next few months, it grew, and eventually I made another whole new part for it. Afterwards, however, I got bored of that and decided to switch to a new project.

This new project, My Silly Quiz, still isn't out yet. I started work on it in May, expecting to finish it by the end of the summer, but it still isn't done yet. It, much like many other projects this year, languished in my level folder for months, untouched. It would take until later in the year for me to finish another level.

Hope?

In September, I started work on a level called Gimbal Lock. This would be an extremely simple 1.0 style level that was only a little above a layout. I wanted to make it as it'd be a quick level I could get out before I completed Vaulta and My Silly Quiz later that year. Of course, that's not how things turned out, as this 1.0 level took 2 months to complete. And what to show of it? Not much. At least I got it done though...

More importantly, when the year was about to end I finally regained the motivation to finish Vaulta. I pushed through completing what was left, and in the end I was done. A project which took nearly 4 years to complete was finally done. On its own, Vaulta is nothing significant - sure, it's a decorated level that looks kinda neat, but I have plenty of those now. What's significant about this level is that I was able to revive an old, formerly dead project. This is huge - now that I know my old ideas aren't dead, who knows? Maybe I'll bring back something old again...